Imagine the street in the future is a fluid and flat surface without obstacles and infrastructures. The robotic bollards could be implemented in the streets and function as dynamic infrastructures based on the needs of the citizens.
Bollard Bots will physically shape the streets during the day time, and dynamically adapt the lane markings at night by projections. It enables the city to be more dynamic and human-centric.
As a product design engineer in this project. I design mechanical system, hardware system, and human-machine interface (HMI). I built this prototype and programmed in ROS to enable the robot autonomously move on the road.
Mechanical system design, 3D modeling, prototyping, machining, interaction design.
Rhinoceros, CNC, Laser Cut, 3D printing, ROS (Robot Operating System), Python.
Safinah Ali, Justin Zhang, Yago Lizarribar, Luke Chiang, Jessie Tuan.
How do we design a city that is human-centered, instead of car centered?
Current cities are car-centric, and people are constrained to the infrastructures in the city so much that they walk on sidewalks even when there are no cars. How can we design a robot that could be implemented in the city, creating a city that is really "human-centric"?
Introducing a dynamic robot
BollardBot will physically move and functions as safety island to adapt the traffic flow. During night time, the embedded projector will project dynamic lane markings on the floor to fulfill the needs of the city.
What are the needs of the citizens? What do citizens care about? We interviewed over 30 people in downtown Boston as our target users.
Build mechanical 3d model, hardware layout study.
Program in ROS to navigate the robot, use LiDAR to build map, SLAM (Simultaneous localization and mapping).
User testing, collect feedback.
Autonomous navigation - localization
LiDAR simulation testing
SLAM - gmapping (build map)
ROS node and map
Hector SLAM
ROS node
This project won the first prize at the MIT Media Lab hackathon, and was honored by Don Norman personally.
As a designer, I think it is really important for us to understand what do the users care, instead of what "we" think they might care about. In this project we actually go out to the streets and interview people in greater Boston area, collecting over 40 feedbacks from the citizens sharing what do they care most in the city. I think this step is really critical, based on the feedback of our users we started to program and design our robot.
Universal studio is one of the sponsor companies of the MIT Media Lab. The R&D Advanced Technology team saw the project and invited us to the Orlando resort to host a workshop and propose robotic solutions.
One major problem that we noticed at the park is the traffic control. There are multiple parades in the park during the day, and the park always needs to deploy staffs to keep the tourists from blocking the road. As Universal studio aims to provide an immersive experience for the visitors, having staffs to block the people somehow breaks the experience.
We propose to use the same technology that we used for Bollardbot, and transform the robot to the studio's characters. When there is no parades, these robots sit quietly in the park as infrastructures. When the parade starts, the robots will form together and guide the visitors to the sidewalk. We proposed the Minions robots that fit in to the park's theme without breaking the immersive experience for the visitors.
Due to the NDA I cannot show more information of the park, but our team explored the back of the house where the park employees travel and proposed other robotic solutions. Stay tuned on the MIT Media Lab – City Science Group website for future information.